_verifier = new HandshakeVerifier; } /** * {@inheritdoc} */ public static function isProtocol(RequestInterface $request) { $version = (int)$request->getHeader('Sec-WebSocket-Version', -1); return (13 === $version); } /** * {@inheritdoc} * @todo Decide what to do on failure...currently throwing an exception and I think socket connection is closed. Should be sending 40x error - but from where? */ public function handshake(RequestInterface $request) { if (true !== $this->_verifier->verifyAll($request)) { throw new \InvalidArgumentException('Invalid HTTP header'); } $headers = array( 'Upgrade' => 'websocket' , 'Connection' => 'Upgrade' , 'Sec-WebSocket-Accept' => $this->sign($request->getHeader('Sec-WebSocket-Key')) ); return new Response('101', $headers); } /** * @return RFC6455\Message */ public function newMessage() { return new RFC6455\Message; } /** * @return RFC6455\Frame */ public function newFrame() { return new RFC6455\Frame; } /** * Thanks to @lemmingzshadow for the code on decoding a HyBi-10 frame * @link https://github.com/lemmingzshadow/php-websocket * @todo look into what happens when false is returned here * @todo This is needed when a client is created - needs re-write as missing parts of protocol * @param string * @return string */ public function frame($message, $mask = true) { $payload = $message; $type = 'text'; $masked = $mask; $frameHead = array(); $frame = ''; $payloadLength = strlen($payload); switch($type) { case 'text': // first byte indicates FIN, Text-Frame (10000001): $frameHead[0] = 129; break; case 'close': // first byte indicates FIN, Close Frame(10001000): $frameHead[0] = 136; break; case 'ping': // first byte indicates FIN, Ping frame (10001001): $frameHead[0] = 137; break; case 'pong': // first byte indicates FIN, Pong frame (10001010): $frameHead[0] = 138; break; } // set mask and payload length (using 1, 3 or 9 bytes) if($payloadLength > 65535) { $payloadLengthBin = str_split(sprintf('%064b', $payloadLength), 8); $frameHead[1] = ($masked === true) ? 255 : 127; for($i = 0; $i < 8; $i++) { $frameHead[$i+2] = bindec($payloadLengthBin[$i]); } // most significant bit MUST be 0 (return false if to much data) if($frameHead[2] > 127) { return false; } } elseif($payloadLength > 125) { $payloadLengthBin = str_split(sprintf('%016b', $payloadLength), 8); $frameHead[1] = ($masked === true) ? 254 : 126; $frameHead[2] = bindec($payloadLengthBin[0]); $frameHead[3] = bindec($payloadLengthBin[1]); } else { $frameHead[1] = ($masked === true) ? $payloadLength + 128 : $payloadLength; } // convert frame-head to string: foreach(array_keys($frameHead) as $i) { $frameHead[$i] = chr($frameHead[$i]); } if($masked === true) { // generate a random mask: $mask = array(); for($i = 0; $i < 4; $i++) { $mask[$i] = chr(rand(0, 255)); } $frameHead = array_merge($frameHead, $mask); } $frame = implode('', $frameHead); // append payload to frame: $framePayload = array(); for($i = 0; $i < $payloadLength; $i++) { $frame .= ($masked === true) ? $payload[$i] ^ $mask[$i % 4] : $payload[$i]; } return $frame; } /** * Used when doing the handshake to encode the key, verifying client/server are speaking the same language * @param string * @return string * @internal */ public function sign($key) { return base64_encode(sha1($key . static::GUID, 1)); } }