rfc6455/WsServer.php
2012-05-20 00:11:04 -04:00

216 lines
6.3 KiB
PHP

<?php
namespace Ratchet\WebSocket;
use Ratchet\MessageComponentInterface;
use Ratchet\ConnectionInterface;
use Guzzle\Http\Message\RequestInterface;
use Ratchet\WebSocket\Guzzle\Http\Message\RequestFactory;
/**
* The adapter to handle WebSocket requests/responses
* This is a mediator between the Server and your application to handle real-time messaging through a web browser
* @todo Separate this class into a two classes: Component and a protocol handler
* @link http://ca.php.net/manual/en/ref.http.php
* @link http://dev.w3.org/html5/websockets/
*/
class WsServer implements MessageComponentInterface {
/**
* Negotiates upgrading the HTTP connection to a WebSocket connection
* It contains useful configuration properties and methods
* @var HandshakeNegotiator
*/
public $handshaker;
/**
* Decorated component
* @var Ratchet\MessageComponentInterface|WsServerInterface
*/
protected $_decorating;
/**
* @var SplObjectStorage
*/
protected $connections;
/**
* @var MessageParser
*/
protected $messager;
/**
* Re-entrant instances of protocol version classes
* @internal
*/
protected $_versions = array(
'HyBi10' => null
, 'Hixie76' => null
, 'RFC6455' => null
);
protected $_mask_payload = false;
/**
* For now, array_push accepted subprotocols to this array
* @deprecated
* @temporary
*/
protected $acceptedSubProtocols = array();
/**
* Flag if we have checked the decorated component for sub-protocols
* @var boolean
*/
private $isSpGenerated = false;
/**
* @param Ratchet\MessageComponentInterface Your application to run with WebSockets
*/
public function __construct(MessageComponentInterface $component) {
// This will be enabled shortly, causing problems
// mb_internal_encoding('UTF-8');
$this->handshaker = new HandshakeNegotiator;
//$this->messager = new MessageParser;
$this->_decorating = $component;
$this->connections = new \SplObjectStorage;
}
/**
* {@inheritdoc}
*/
public function onOpen(ConnectionInterface $conn) {
$wsConn = new WsConnection($conn);
$this->connections->attach($conn, $wsConn);
$this->handshaker->onOpen($wsConn);
$conn->WebSocket->established = false;
}
/**
* {@inheritdoc}
*/
public function onMessage(ConnectionInterface $from, $msg) {
$conn = $this->connections[$from];
if (true !== $conn->WebSocket->established) {
if (null === ($response = $this->handshaker->onData($conn, $msg))) {
return;
}
// This needs to be refactored later on, incorporated with routing
if ('' !== ($agreedSubProtocols = $this->getSubProtocolString($from->WebSocket->request->getTokenizedHeader('Sec-WebSocket-Protocol', ',')))) {
$response->setHeader('Sec-WebSocket-Protocol', $agreedSubProtocols);
}
$from->send((string)$response);
if (101 != $response->getStatusCode()) {
return $from->close();
}
$conn->WebSocket->established = true;
return $this->_decorating->onOpen($conn);
}
/*
if (null !== ($parsed = $this->messager->onData($from, $msg))) {
$this->_decorating->onMessage($from, $parsed);
}
/**/
/*************************************************************/
if (!isset($from->WebSocket->message)) {
$from->WebSocket->message = $from->WebSocket->version->newMessage();
}
// There is a frame fragment attatched to the connection, add to it
if (!isset($from->WebSocket->frame)) {
$from->WebSocket->frame = $from->WebSocket->version->newFrame();
}
$from->WebSocket->frame->addBuffer($msg);
if ($from->WebSocket->frame->isCoalesced()) {
if ($from->WebSocket->frame->getOpcode() > 2) {
$from->close();
throw new \UnexpectedValueException('Control frame support coming soon!');
}
// Check frame
// If is control frame, do your thing
// Else, add to message
// Control frames (ping, pong, close) can be sent in between a fragmented message
$from->WebSocket->message->addFrame($from->WebSocket->frame);
unset($from->WebSocket->frame);
}
if ($from->WebSocket->message->isCoalesced()) {
$this->_decorating->onMessage($this->connections[$from], (string)$from->WebSocket->message);
unset($from->WebSocket->message);
}
}
/**
* {@inheritdoc}
*/
public function onClose(ConnectionInterface $conn) {
$decor = $this->connections[$conn];
$this->connections->detach($conn);
// WS::onOpen is not called when the socket connects, it's call when the handshake is done
// The socket could close before WS calls onOpen, so we need to check if we've "opened" it for the developer yet
if ($decor->WebSocket->established) {
$this->_decorating->onClose($decor);
}
}
/**
* {@inheritdoc}
*/
public function onError(ConnectionInterface $conn, \Exception $e) {
if ($conn->WebSocket->established) {
$this->_decorating->onError($this->connections[$conn], $e);
} else {
$conn->close();
}
}
/**
* @param string
* @return boolean
*/
public function isSubProtocolSupported($name) {
if (!$this->isSpGenerated) {
if ($this->_decorating instanceof WsServerInterface) {
$this->acceptedSubProtocols = array_flip($this->_decorating->getSubProtocols());
}
$this->isSpGenerated = true;
}
return array_key_exists($name, $this->acceptedSubProtocols);
}
/**
* @param Traversable
* @return string
*/
protected function getSubProtocolString(\Traversable $requested = null) {
if (null === $requested) {
return '';
}
$string = '';
foreach ($requested as $sub) {
if ($this->isSubProtocolSupported($sub)) {
$string .= $sub . ',';
}
}
return substr($string, 0, -1);
}
}