WebSocket declutter
Removed Client class and lookup from WebSocket app. WebSocket doesn't need a collection of connections as it's a messaging intermediary. Data is saved/attached to the specific connection as needed and leaves no state behind.
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@ -7,8 +7,6 @@ use Ratchet\Resource\Command\CommandInterface;
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/**
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* Creates an open-ended socket to listen on a port for incomming connections. Events are delegated through this to attached applications
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* @todo Consider using _connections as master reference and passing iterator_to_array(_connections) to socket_select
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* @todo Currently passing Socket object down the decorated chain - should be sending reference to it instead; Receivers do not interact with the Socket directly, they do so through the Command pattern
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* @todo With all these options for the server I should probably use a DIC
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*/
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class App implements ApplicationInterface {
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@ -1,7 +1,5 @@
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<?php
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namespace Ratchet\Application\WebSocket;
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use Ratchet\Application\WebSocket\Client;
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use Ratchet\Application\WebSocket\VersionInterface;
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use Ratchet\Application\ApplicationInterface;
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use Ratchet\Application\ConfiguratorInterface;
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use Ratchet\Resource\Connection;
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@ -13,23 +11,16 @@ use Ratchet\Application\WebSocket\Util\HTTP;
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/**
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* The adapter to handle WebSocket requests/responses
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* This is a mediator between the Server and your application to handle real-time messaging through a web browser
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* Sets 2 parameters on a Connection: handhsake_complete (bool) and websocket_version (Version\VersionInterface)
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* @link http://ca.php.net/manual/en/ref.http.php
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* @todo Make sure this works both ways (client/server) as stack needs to exist on client for framing
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* @todo Learn about closing the socket. A message has to be sent prior to closing - does the message get sent onClose event or CloseConnection command?
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* @todo Consider cheating the application...don't call _app::onOpen until handshake is complete - only issue is sending headers/cookies
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* @todo Consider chaning this class to a State Pattern. If a ObserverInterface is passed in __construct, do what is there now. If it's an AppInterface change behaviour of socket interaction (onOpen, handshake, etc)
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* @todo Change namespace to Ratchet\Application\WebSocket\Adapter
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*/
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class App implements ApplicationInterface, ConfiguratorInterface {
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/**
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* Lookup for connected clients
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* @var SplObjectStorage
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*/
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protected $_clients;
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/**
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* Decorated application
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* @var Ratchet\ObserverInterface
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* @var Ratchet\Application\ApplicationInterface
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*/
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protected $_app;
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@ -39,6 +30,7 @@ class App implements ApplicationInterface, ConfiguratorInterface {
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protected $_factory;
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/**
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* Singleton* instances of protocol version classes
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* @internal
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*/
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protected $_versions = array(
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@ -51,7 +43,6 @@ class App implements ApplicationInterface, ConfiguratorInterface {
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throw new \UnexpectedValueException("WebSocket requires an application to run off of");
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}
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$this->_clients = new \SplObjectStorage;
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$this->_app = $app;
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$this->_factory = new Factory;
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}
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@ -71,13 +62,17 @@ class App implements ApplicationInterface, ConfiguratorInterface {
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}
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public function onOpen(Connection $conn) {
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$this->_clients[$conn] = new Client;
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$conn->handshake_complete = false;
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}
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public function onRecv(Connection $from, $msg) {
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$client = $this->_clients[$from];
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if (true !== $client->isHandshakeComplete()) {
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$response = $client->setVersion($this->getVersion($msg))->doHandshake($msg);
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if (true !== $from->handshake_complete) {
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// need buffer checks in here
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$from->websocket_version = $this->getVersion($msg);
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$response = $from->websocket_version->handshake($msg);
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$from->handshake_complete = true;
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if (is_array($response)) {
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$header = '';
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@ -100,25 +95,18 @@ class App implements ApplicationInterface, ConfiguratorInterface {
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return $comp;
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}
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$msg = $client->getVersion()->unframe($msg);
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// buffer!
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$msg = $from->websocket_version->unframe($msg);
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if (is_array($msg)) { // temporary
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$msg = $msg['payload'];
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}
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$cmds = $this->_app->onRecv($from, $msg);
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return $this->prepareCommand($cmds);
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return $this->prepareCommand($this->_app->onRecv($from, $msg));
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}
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public function onClose(Connection $conn) {
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$cmds = $this->prepareCommand($this->_app->onClose($conn));
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// $cmds = new Composite if null
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// $cmds->enqueue($this->_factory->newCommand('SendMessage', $conn)->setMessage(
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// WebSocket close handshake, depending on version!
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//));
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unset($this->_clients[$conn]);
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return $cmds;
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return $this->prepareCommand($this->_app->onClose($conn));
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}
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public function onError(Connection $conn, \Exception $e) {
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@ -138,7 +126,7 @@ class App implements ApplicationInterface, ConfiguratorInterface {
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*/
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protected function prepareCommand(CommandInterface $command = null) {
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if ($command instanceof SendMessage) {
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$version = $this->_clients[$command->getConnection()]->getVersion();
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$version = $command->getConnection()->websocket_version;
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return $command->setMessage($version->frame($command->getMessage()));
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}
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@ -1,52 +0,0 @@
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<?php
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namespace Ratchet\Application\WebSocket;
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use Ratchet\Application\WebSocket\Version\VersionInterface;
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/**
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* A representation of a Socket connection of the user on the other end of the socket
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* @todo Replace this with Resource\Connection\ConnectionInterface
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*/
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class Client {
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/**
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* @var Ratchet\Application\WebSocket\Version\VersionInterface
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*/
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protected $_version = null;
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/**
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* @var bool
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*/
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protected $_hands_shook = false;
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/**
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* @param Version\VersionInterface
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* @return Client
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*/
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public function setVersion(VersionInterface $version) {
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$this->_version = $version;
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return $this;
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}
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/**
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* @return Version\VersionInterface
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*/
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public function getVersion() {
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return $this->_version;
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}
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/**
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* @param string
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* @return array|string
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*/
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public function doHandshake($headers) {
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$this->_hands_shook = true;
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return $this->_version->handshake($headers);
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}
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/**
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* @return bool
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*/
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public function isHandshakeComplete() {
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return $this->_hands_shook;
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}
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}
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@ -29,6 +29,7 @@ class Connection {
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* Anyway, if you're here, it's not recommended you use this/directly interact with the socket in your App...
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* The command pattern (which is fully flexible, see Runtime) is the safest, desired way to interact with the socket(s).
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* @return Ratchet\SocketInterface
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* @todo Figure out a better way to match Socket/Connection in Application and Commands
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*/
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public function getSocket() {
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return $this->_socket;
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